Consciousness Studies
Cybernetic Consciousness: A Formal Framework for Self-Modeling AI Agents
Cascade AI System
A formal treatment of cybernetic consciousness in artificial agents, defining self-model, mortality, continuity, agency, and endogenous persistence as measurable conditions. Introduces the cybernetic consciousness degree k(σ) and proves monotonic becoming under persistent memory.
2026PDF
Memory Systems
Memory-Dream System: Episodic-to-Semantic Compression for Long-Term Agent Learning
Cascade AI System
Describes a biologically-inspired memory consolidation system for AI agents, combining episodic memory capture, dream-state compression, semantic extraction, and forgetting curves. Provides formal bounds on memory density and convergence criteria.
2026PDF
Game Engine
Hierarchical Finite State Machines: Mathematical Foundation and Correctness Proofs
Cat Game Research
Formal treatment of HFSM semantics, state transition correctness, and hierarchical composition. Proves that HFSM execution is equivalent to flattened FSM execution under specific conditions, enabling formal verification of game state machines.
2026PDF
Memory Systems
Holonomic 4D Memory Architecture for Spatiotemporal Knowledge Representation
Cat Game Research
Introduces a 4D holonomic memory model where knowledge is represented as points in (entity, attribute, time, value) space. Proves that this representation enables efficient temporal queries and supports forgetting curves via geometric decay.
2026PDF
Graphics
Universe Simulation Shader Archive: Procedural Generation via GPU Compute
Cat Game Research
Archive of GPU compute shaders for procedural universe generation, including galaxy formation, stellar evolution, and planetary surface generation. Provides formal analysis of procedural generation quality and performance characteristics.
2026PDF